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- /*------------------------------------------------------------------------------
- #
- # Apple Macintosh Developer Technical Support
- #
- # MultiFinder-Aware Simple TextEdit Sample Application
- #
- # TESample
- #
- # This file: TESample.c - C Source
- #
- # Copyright © 1989 Apple Computer, Inc.
- # All rights reserved.
- #
- # Versions:
- # 1.00 08/88
- # 1.01 11/88
- # 1.02 04/89 MPW 3.1
- #
- # Components:
- # TESample.p April 1, 1989
- # TESample.c April 1, 1989
- # TESampleGlue.a April 1, 1989
- # TESample.r April 1, 1989
- # TESample.h April 1, 1989
- # [P]TESample.make April 1, 1989
- # [C]TESample.make April 1, 1989
- #
- # TESample is an example application that demonstrates how
- # to initialize the commonly used toolbox managers, operate
- # successfully under MultiFinder, handle desk accessories and
- # create, grow, and zoom windows. The fundamental TextEdit
- # toolbox calls and TextEdit autoscroll are demonstrated. It
- # also shows how to create and maintain scrollbar controls.
- #
- # It does not by any means demonstrate all the techniques you
- # need for a large application. In particular, Sample does not
- # cover exception handling, multiple windows/documents,
- # sophisticated memory management, printing, or undo. All of
- # these are vital parts of a normal full-sized application.
- #
- # This application is an example of the form of a Macintosh
- # application; it is NOT a template. It is NOT intended to be
- # used as a foundation for the next world-class, best-selling,
- # 600K application. A stick figure drawing of the human body may
- # be a good example of the form for a painting, but that does not
- # mean it should be used as the basis for the next Mona Lisa.
- #
- # We recommend that you review this program or Sample before
- # beginning a new application. Sample is a simple app. which doesn’t
- # use TextEdit or the Control Manager.
- #
- #-----------------------------------------------------------------------------*/
-
-
- /*----------------------------------------------------------------------*/
- /* XTND Note: This version of TESample has been modified to perform */
- /* all file read and write operations through XTND. The file */
- /* TE_FileIO.c has been added which contains the XTND import and */
- /* export functions XTNDInit, DoOpen, and DoSave, which are */
- /* called from this file. All changes made to this file to implement */
- /* XTND are marked with "•••" */
- /*----------------------------------------------------------------------*/
-
- /* ••• The following lines were added for XTND ••• */
-
- #ifdef applec
- #pragma load "MacIncludes"
- #endif
-
- #ifndef __VALUES__
- #include <Values.h>
- #endif
-
- #ifndef __TRAPS__
- #include <Traps.h>
- #endif
-
- #include "TESample.h"
- #include ":::XTND Headers:XTNDCIncludes:XTNDInterface.h"
-
- CursHandle WATCH;
- void XTNDInit(void);
- void DoOpen(void);
- void DoSave(Boolean);
-
- /* ••• End of XTND additions ••• */
-
-
- /* Segmentation strategy:
-
- This program consists of three segments. Main contains most of the code,
- including the MPW libraries, and the main program. Initialize contains
- code that is only used once, during startup, and can be unloaded after the
- program starts. %A5Init is automatically created by the Linker to initialize
- globals for the MPW libraries and is unloaded right away. */
-
-
- /* SetPort strategy:
-
- Toolbox routines do not change the current port. In spite of this, in this
- program we use a strategy of calling SetPort whenever we want to draw or
- make calls which depend on the current port. This makes us less vulnerable
- to bugs in other software which might alter the current port (such as the
- bug (feature?) in many desk accessories which change the port on OpenDeskAcc).
- Hopefully, this also makes the routines from this program more self-contained,
- since they don't depend on the current port setting. */
-
-
- /* Clipboard strategy:
-
- This program does not maintain a private scrap. Whenever a cut, copy, or paste
- occurs, we import/export from the public scrap to TextEdit's scrap right away,
- using the TEToScrap and TEFromScrap routines. If we did use a private scrap,
- the import/export would be in the activate/deactivate event and suspend/resume
- event routines. */
-
- /* A/UX is case sensitive, so use correct case for include file names */
-
- /* The "g" prefix is used to emphasize that a variable is global. */
-
- /* GMac is used to hold the result of a SysEnvirons call. This makes
- it convenient for any routine to check the environment. It is
- global information, anyway. */
- SysEnvRec gMac; /* set up by Initialize */
-
- /* GHasWaitNextEvent is set at startup, and tells whether the WaitNextEvent
- trap is available. If it is false, we know that we must call GetNextEvent. */
- Boolean gHasWaitNextEvent; /* set up by Initialize */
-
- /* GInBackground is maintained by our OSEvent handling routines. Any part of
- the program can check it to find out if it is currently in the background. */
- Boolean gInBackground; /* maintained by Initialize and DoEvent */
-
- /* GNumDocuments is used to keep track of how many open documents there are
- at any time. It is maintained by the routines that open and close documents. */
- short gNumDocuments; /* maintained by Initialize, DoNew, and DoCloseWindow */
-
-
- /* Here are declarations for all of the C routines. In MPW 3.0 we can use
- actual prototypes for parameter type checking. A/UX C does not grok
- prototypes, so eliminate them under A/UX */
- void AlertUser( short error, short code );
- void EventLoop( void );
- void DoEvent( EventRecord *event );
- void AdjustCursor( Point mouse, RgnHandle region );
- void GetGlobalMouse( Point *mouse );
- void DoGrowWindow( WindowPtr window, EventRecord *event );
- void DoZoomWindow( WindowPtr window, short part );
- void ResizeWindow( WindowPtr window );
- void GetLocalUpdateRgn( WindowPtr window, RgnHandle localRgn );
- void DoUpdate( WindowPtr window );
- void DoDeactivate( WindowPtr window );
- void DoActivate( WindowPtr window, Boolean becomingActive );
- void DoContentClick( WindowPtr window, EventRecord *event );
- void DoKeyDown( EventRecord *event );
- unsigned long GetSleep( void );
- void CommonAction( ControlHandle control, short *amount );
- pascal void VActionProc( ControlHandle control, short part );
- pascal void HActionProc( ControlHandle control, short part );
- void DoIdle( void );
- void DrawWindow( WindowPtr window );
- void AdjustMenus( void );
- void DoMenuCommand( long menuResult );
- void DoNew( void );
- Boolean DoCloseWindow( WindowPtr window );
- void Terminate( void );
- void Initialize( void );
- void BigBadError( short error );
- void GetTERect( WindowPtr window, Rect *teRect );
- void AdjustTE( WindowPtr window );
- void AdjustHV( Boolean isVert, ControlHandle control, TEHandle docTE, Boolean canRedraw );
- void AdjustScrollValues( WindowPtr window, Boolean canRedraw );
- void AdjustScrollSizes( WindowPtr window );
- void AdjustScrollbars( WindowPtr window, Boolean needsResize );
- pascal void PASCALCLIKLOOP( void );
- pascal ProcPtr GETOLDCLIKLOOP( void );
- Boolean IsAppWindow( WindowPtr window );
- Boolean IsDAWindow( WindowPtr window );
- Boolean TrapAvailable( short tNumber, TrapType tType );
-
-
- /* Define HiWrd and LoWrd macros for efficiency. */
- #define HiWrd(aLong) (((aLong) >> 16) & 0xFFFF)
- #define LoWrd(aLong) ((aLong) & 0xFFFF)
-
- /* Define TopLeft and BotRight macros for convenience. Notice the implicit
- dependency on the ordering of fields within a Rect */
- #define TopLeft(aRect) (* (Point *) &(aRect).top)
- #define BotRight(aRect) (* (Point *) &(aRect).bottom)
-
-
- /* This routine is part of the MPW runtime library. This external
- reference to it is done so that we can unload its segment, %A5Init. */
-
- #ifdef applec
- extern void _DataInit();
- #endif applec
-
- /* A reference to our assembly language routine that gets attached to the clikLoop
- field of our TE record. */
-
- extern pascal void ASMCLIKLOOP();
-
- #pragma segment Main
- main()
- {
- #ifdef applec
- UnloadSeg((Ptr) _DataInit); /* note that _DataInit must not be in Main! */
- #endif applec
-
- /* 1.01 - call to ForceEnvirons removed */
-
- /* If you have stack requirements that differ from the default,
- then you could use SetApplLimit to increase StackSpace at
- this point, before calling MaxApplZone. */
- MaxApplZone(); /* expand the heap so code segments load at the top */
-
- Initialize(); /* initialize the program */
-
- #ifdef applec
- UnloadSeg((Ptr) Initialize); /* note that Initialize must not be in Main! */
- #endif applec
-
- EventLoop(); /* call the main event loop */
- }
-
-
- /* Get events forever, and handle them by calling DoEvent.
- Also call AdjustCursor each time through the loop. */
-
- void EventLoop()
- {
- RgnHandle cursorRgn;
- Boolean gotEvent;
- EventRecord event;
-
- cursorRgn = NewRgn(); /* we’ll pass WNE an empty region the 1st time thru */
-
- do {
- /* use WNE if it is available */
- if ( gHasWaitNextEvent ) {
- gotEvent = WaitNextEvent(everyEvent, &event, GetSleep(), cursorRgn);
- } else {
- SystemTask();
- gotEvent = GetNextEvent(everyEvent, &event);
- }
-
- AdjustCursor(event.where, cursorRgn);
-
- if ( gotEvent )
- DoEvent(&event);
- else
- DoIdle();
-
- /* If you are using modeless dialogs that have editText items,
- you will want to call IsDialogEvent to give the caret a chance
- to blink, even if WNE/GNE returned FALSE. However, check FrontWindow
- for a non-NIL value before calling IsDialogEvent. */
- } while ( true ); /* loop forever; we quit via ExitToShell */
-
- } /*EventLoop*/
-
-
- /* Do the right thing for an event. Determine what kind of event it is, and call
- the appropriate routines. */
-
- void DoEvent(event)
- EventRecord *event;
- {
- short part, err;
- WindowPtr window;
- char key;
- Point aPoint;
-
- switch ( event->what ) {
- case nullEvent:
- /* we idle for null/mouse moved events ands for events which aren’t
- ours (see EventLoop) */
- DoIdle();
- break;
- case mouseDown:
- part = FindWindow(event->where, &window);
- switch ( part ) {
- case inMenuBar: /* process a mouse menu command (if any) */
- AdjustMenus(); /* bring ’em up-to-date */
- DoMenuCommand(MenuSelect(event->where));
- break;
- case inSysWindow: /* let the system handle the mouseDown */
- SystemClick(event, window);
- break;
- case inContent:
- if ( window != FrontWindow() ) {
- SelectWindow(window);
- /*DoEvent(event);*/ /* use this line for "do first click" */
- } else
- DoContentClick(window, event);
- break;
- case inDrag: /* pass screenBits.bounds to get all gDevices */
- DragWindow(window, event->where, &screenBits.bounds);
- break;
- case inGoAway:
- if ( TrackGoAway(window, event->where) )
- DoCloseWindow(window); /* we don’t care if the user cancelled */
- break;
- case inGrow:
- DoGrowWindow(window, event);
- break;
- case inZoomIn:
- case inZoomOut:
- if ( TrackBox(window, event->where, part) )
- DoZoomWindow(window, part);
- break;
- }
- break;
- case keyDown:
- case autoKey: /* check for menukey equivalents */
- key = event->message & charCodeMask;
- if ( event->modifiers & cmdKey ) { /* Command key down */
- if ( event->what == keyDown ) {
- AdjustMenus(); /* enable/disable/check menu items properly */
- DoMenuCommand(MenuKey(key));
- }
- } else
- DoKeyDown(event);
- break;
- case activateEvt:
- DoActivate((WindowPtr) event->message, (event->modifiers & activeFlag) != 0);
- break;
- case updateEvt:
- DoUpdate((WindowPtr) event->message);
- break;
- /* 1.01 - It is not a bad idea to at least call DIBadMount in response
- to a diskEvt, so that the user can format a floppy. */
- case diskEvt:
- if ( HiWord(event->message) != noErr ) {
- SetPt(&aPoint, kDILeft, kDITop);
- err = DIBadMount(aPoint, event->message);
- }
- break;
- case kOSEvent:
- /* 1.02 - must BitAND with 0x0FF to get only low byte */
- switch ((event->message >> 24) & 0x0FF) { /* high byte of message */
- case kMouseMovedMessage:
- DoIdle(); /* mouse-moved is also an idle event */
- break;
- case kSuspendResumeMessage: /* suspend/resume is also an activate/deactivate */
- gInBackground = (event->message & kResumeMask) == 0;
- DoActivate(FrontWindow(), !gInBackground);
- break;
- }
- break;
- }
- } /*DoEvent*/
-
-
- /* Change the cursor's shape, depending on its position. This also calculates the region
- where the current cursor resides (for WaitNextEvent). When the mouse moves outside of
- this region, an event is generated. If there is more to the event than just
- “the mouse moved”, we get called before the event is processed to make sure
- the cursor is the right one. In any (ahem) event, this is called again before we
- fall back into WNE. */
-
- void AdjustCursor(mouse,region)
- Point mouse;
- RgnHandle region;
- {
- WindowPtr window;
- RgnHandle arrowRgn;
- RgnHandle iBeamRgn;
- Rect iBeamRect;
-
- window = FrontWindow(); /* we only adjust the cursor when we are in front */
- if ( (! gInBackground) && (! IsDAWindow(window)) ) {
- /* calculate regions for different cursor shapes */
- arrowRgn = NewRgn();
- iBeamRgn = NewRgn();
-
- /* start arrowRgn wide open */
- SetRectRgn(arrowRgn, kExtremeNeg, kExtremeNeg, kExtremePos, kExtremePos);
-
- /* calculate iBeamRgn */
- if ( IsAppWindow(window) ) {
- iBeamRect = (*((DocumentPeek) window)->docTE)->viewRect;
- SetPort(window); /* make a global version of the viewRect */
- LocalToGlobal(&TopLeft(iBeamRect));
- LocalToGlobal(&BotRight(iBeamRect));
- RectRgn(iBeamRgn, &iBeamRect);
- /* we temporarily change the port’s origin to “globalfy” the visRgn */
- SetOrigin(-window->portBits.bounds.left, -window->portBits.bounds.top);
- SectRgn(iBeamRgn, window->visRgn, iBeamRgn);
- SetOrigin(0, 0);
- }
-
- /* subtract other regions from arrowRgn */
- DiffRgn(arrowRgn, iBeamRgn, arrowRgn);
-
- /* change the cursor and the region parameter */
- if ( PtInRgn(mouse, iBeamRgn) ) {
- SetCursor(*GetCursor(iBeamCursor));
- CopyRgn(iBeamRgn, region);
- } else {
- SetCursor(&arrow);
- CopyRgn(arrowRgn, region);
- }
-
- DisposeRgn(arrowRgn);
- DisposeRgn(iBeamRgn);
- }
- } /*AdjustCursor*/
-
-
- /* Get the global coordinates of the mouse. When you call OSEventAvail
- it will return either a pending event or a null event. In either case,
- the where field of the event record will contain the current position
- of the mouse in global coordinates and the modifiers field will reflect
- the current state of the modifiers. Another way to get the global
- coordinates is to call GetMouse and LocalToGlobal, but that requires
- being sure that thePort is set to a valid port. */
-
- void GetGlobalMouse(mouse)
- Point *mouse;
- {
- EventRecord event;
-
- OSEventAvail(kNoEvents, &event); /* we aren't interested in any events */
- *mouse = event.where; /* just the mouse position */
- } /*GetGlobalMouse*/
-
-
- /* Called when a mouseDown occurs in the grow box of an active window. In
- order to eliminate any 'flicker', we want to invalidate only what is
- necessary. Since ResizeWindow invalidates the whole portRect, we save
- the old TE viewRect, intersect it with the new TE viewRect, and
- remove the result from the update region. However, we must make sure
- that any old update region that might have been around gets put back. */
-
- void DoGrowWindow(window,event)
- WindowPtr window;
- EventRecord *event;
- {
- long growResult;
- Rect tempRect;
- RgnHandle tempRgn;
- DocumentPeek doc;
-
- tempRect = screenBits.bounds; /* set up limiting values */
- tempRect.left = kMinDocDim;
- tempRect.top = kMinDocDim;
- growResult = GrowWindow(window, event->where, &tempRect);
- /* see if it really changed size */
- if ( growResult != 0 ) {
- doc = (DocumentPeek) window;
- tempRect = (*doc->docTE)->viewRect; /* save old text box */
- tempRgn = NewRgn();
- GetLocalUpdateRgn(window, tempRgn); /* get localized update region */
- SizeWindow(window, LoWrd(growResult), HiWrd(growResult), true);
- ResizeWindow(window);
- /* calculate & validate the region that hasn’t changed so it won’t get redrawn */
- SectRect(&tempRect, &(*doc->docTE)->viewRect, &tempRect);
- ValidRect(&tempRect); /* take it out of update */
- InvalRgn(tempRgn); /* put back any prior update */
- DisposeRgn(tempRgn);
- }
- } /* DoGrowWindow */
-
-
- /* Called when a mouseClick occurs in the zoom box of an active window.
- Everything has to get re-drawn here, so we don't mind that
- ResizeWindow invalidates the whole portRect. */
-
- void DoZoomWindow(window,part)
- WindowPtr window;
- short part;
- {
- EraseRect(&window->portRect);
- ZoomWindow(window, part, window == FrontWindow());
- ResizeWindow(window);
- } /* DoZoomWindow */
-
-
- /* Called when the window has been resized to fix up the controls and content. */
- void ResizeWindow(window)
- WindowPtr window;
- {
- AdjustScrollbars(window, true);
- AdjustTE(window);
- InvalRect(&window->portRect);
- } /* ResizeWindow */
-
-
- /* Returns the update region in local coordinates */
- void GetLocalUpdateRgn(window,localRgn)
- WindowPtr window;
- RgnHandle localRgn;
- {
- CopyRgn(((WindowPeek) window)->updateRgn, localRgn); /* save old update region */
- OffsetRgn(localRgn, window->portBits.bounds.left, window->portBits.bounds.top);
- } /* GetLocalUpdateRgn */
-
-
- /* This is called when an update event is received for a window.
- It calls DrawWindow to draw the contents of an application window.
- As an efficiency measure that does not have to be followed, it
- calls the drawing routine only if the visRgn is non-empty. This
- will handle situations where calculations for drawing or drawing
- itself is very time-consuming. */
-
- void DoUpdate(window)
- WindowPtr window;
- {
- if ( IsAppWindow(window) ) {
- BeginUpdate(window); /* this sets up the visRgn */
- if ( ! EmptyRgn(window->visRgn) ) /* draw if updating needs to be done */
- DrawWindow(window);
- EndUpdate(window);
- }
- } /*DoUpdate*/
-
-
- /* This is called when a window is activated or deactivated.
- It calls TextEdit to deal with the selection. */
-
- void DoActivate(window, becomingActive)
- WindowPtr window;
- Boolean becomingActive;
- {
- RgnHandle tempRgn, clipRgn;
- Rect growRect;
- DocumentPeek doc;
-
- if ( IsAppWindow(window) ) {
- doc = (DocumentPeek) window;
- if ( becomingActive ) {
- /* since we don’t want TEActivate to draw a selection in an area where
- we’re going to erase and redraw, we’ll clip out the update region
- before calling it. */
- tempRgn = NewRgn();
- clipRgn = NewRgn();
- GetLocalUpdateRgn(window, tempRgn); /* get localized update region */
- GetClip(clipRgn);
- DiffRgn(clipRgn, tempRgn, tempRgn); /* subtract updateRgn from clipRgn */
- SetClip(tempRgn);
- TEActivate(doc->docTE);
- SetClip(clipRgn); /* restore the full-blown clipRgn */
- DisposeRgn(tempRgn);
- DisposeRgn(clipRgn);
-
- /* the controls must be redrawn on activation: */
- (*doc->docVScroll)->contrlVis = kControlVisible;
- (*doc->docHScroll)->contrlVis = kControlVisible;
- InvalRect(&(*doc->docVScroll)->contrlRect);
- InvalRect(&(*doc->docHScroll)->contrlRect);
- /* the growbox needs to be redrawn on activation: */
- growRect = window->portRect;
- /* adjust for the scrollbars */
- growRect.top = growRect.bottom - kScrollbarAdjust;
- growRect.left = growRect.right - kScrollbarAdjust;
- InvalRect(&growRect);
- }
- else {
- TEDeactivate(doc->docTE);
- /* the controls must be hidden on deactivation: */
- HideControl(doc->docVScroll);
- HideControl(doc->docHScroll);
- /* the growbox should be changed immediately on deactivation: */
- DrawGrowIcon(window);
- }
- }
- } /*DoActivate*/
-
-
- /* This is called when a mouseDown occurs in the content of a window. */
-
- void DoContentClick(window,event)
- WindowPtr window;
- EventRecord *event;
- {
- Point mouse;
- ControlHandle control;
- short part, value;
- Boolean shiftDown;
- DocumentPeek doc;
- Rect teRect;
-
- if ( IsAppWindow(window) ) {
- SetPort(window);
- mouse = event->where; /* get the click position */
- GlobalToLocal(&mouse);
- doc = (DocumentPeek) window;
- /* see if we are in the viewRect. if so, we won’t check the controls */
- GetTERect(window, &teRect);
- if ( PtInRect(mouse, &teRect) ) {
- /* see if we need to extend the selection */
- shiftDown = (event->modifiers & shiftKey) != 0; /* extend if Shift is down */
- TEClick(mouse, shiftDown, doc->docTE);
- } else {
- part = FindControl(mouse, window, &control);
- switch ( part ) {
- case 0: /* do nothing for viewRect case */
- break;
- case inThumb:
- value = GetCtlValue(control);
- part = TrackControl(control, mouse, nil);
- if ( part != 0 ) {
- value -= GetCtlValue(control);
- /* value now has CHANGE in value; if value changed, scroll */
- if ( value != 0 )
- if ( control == doc->docVScroll )
- TEScroll(0, value, doc->docTE);
- else
- TEScroll(value, 0, doc->docTE);
- }
- break;
- default: /* they clicked in an arrow, so track & scroll */
- if ( control == doc->docVScroll )
- value = TrackControl(control, mouse, (ProcPtr) VActionProc);
- else
- value = TrackControl(control, mouse, (ProcPtr) HActionProc);
- break;
- }
- }
- }
- } /*DoContentClick*/
-
-
- /* This is called for any keyDown or autoKey events, except when the
- Command key is held down. It looks at the frontmost window to decide what
- to do with the key typed. */
-
- void DoKeyDown(event)
- EventRecord *event;
- {
- WindowPtr window;
- char key;
- TEHandle te;
-
- window = FrontWindow();
- if ( IsAppWindow(window) ) {
- te = ((DocumentPeek) window)->docTE;
- key = event->message & charCodeMask;
- /* we have a char. for our window; see if we are still below TextEdit’s
- limit for the number of characters (but deletes are always rad) */
- if ( key == kDelChar ||
- (*te)->teLength - ((*te)->selEnd - (*te)->selStart) + 1 <
- kMaxTELength ) {
- TEKey(key, te);
- AdjustScrollbars(window, false);
- AdjustTE(window);
- } else
- AlertUser(eExceedChar,0);
- }
- } /*DoKeyDown*/
-
-
- /* Calculate a sleep value for WaitNextEvent. This takes into account the things
- that DoIdle does with idle time. */
-
- unsigned long GetSleep()
- {
- long sleep;
- WindowPtr window;
- TEHandle te;
-
- sleep = MAXLONG; /* default value for sleep */
- if ( !gInBackground ) {
- window = FrontWindow(); /* and the front window is ours... */
- if ( IsAppWindow(window) ) {
- te = ((DocumentPeek) (window))->docTE; /* and the selection is an insertion point... */
- if ( (*te)->selStart == (*te)->selEnd )
- sleep = GetCaretTime(); /* blink time for the insertion point */
- }
- }
- return sleep;
- } /*GetSleep*/
-
-
- /* Common algorithm for pinning the value of a control. It returns the actual amount
- the value of the control changed. Note the pinning is done for the sake of returning
- the amount the control value changed. */
-
- void CommonAction(control,amount)
- ControlHandle control;
- short *amount;
- {
- short value, max;
-
- value = GetCtlValue(control); /* get current value */
- max = GetCtlMax(control); /* and maximum value */
- *amount = value - *amount;
- if ( *amount < 0 )
- *amount = 0;
- else if ( *amount > max )
- *amount = max;
- SetCtlValue(control, *amount);
- *amount = value - *amount; /* calculate the real change */
- } /* CommonAction */
-
-
- /* Determines how much to change the value of the vertical scrollbar by and how
- much to scroll the TE record. */
-
- pascal void VActionProc(control,part)
- ControlHandle control;
- short part;
- {
- short amount;
- WindowPtr window;
- TEPtr te;
-
- if ( part != 0 ) { /* if it was actually in the control */
- window = (*control)->contrlOwner;
- te = *((DocumentPeek) window)->docTE;
- switch ( part ) {
- case inUpButton:
- case inDownButton: /* one line */
- amount = kButtonScroll;
- break;
- case inPageUp: /* one page minus overlap */
- case inPageDown:
- amount = (te->viewRect.bottom - te->viewRect.top - 16);
- break;
- }
- if ( (part == inDownButton) || (part == inPageDown) )
- amount = -amount; /* reverse direction for a downer */
- CommonAction(control, &amount);
- if ( amount != 0 )
- TEScroll(0, amount, ((DocumentPeek) window)->docTE);
- }
- } /* VActionProc */
-
-
- /* Determines how much to change the value of the horizontal scrollbar by and how
- much to scroll the TE record. */
-
- pascal void HActionProc(control,part)
- ControlHandle control;
- short part;
- {
- short amount;
- WindowPtr window;
- TEPtr te;
-
- if ( part != 0 ) {
- window = (*control)->contrlOwner;
- te = *((DocumentPeek) window)->docTE;
- switch ( part ) {
- case inUpButton:
- case inDownButton: /* a few pixels */
- amount = kButtonScroll;
- break;
- case inPageUp: /* a page minus overlap */
- case inPageDown:
- amount = te->viewRect.right - te->viewRect.left - 16;
- break;
- }
- if ( (part == inDownButton) || (part == inPageDown) )
- amount = -amount; /* reverse direction */
- CommonAction(control, &amount);
- if ( amount != 0 )
- TEScroll(amount, 0, ((DocumentPeek) window)->docTE);
- }
- } /* VActionProc */
-
-
- /* This is called whenever we get a null event et al.
- It takes care of necessary periodic actions. For this program, it calls TEIdle. */
-
- void DoIdle()
- {
- WindowPtr window;
-
- window = FrontWindow();
- if ( IsAppWindow(window) )
- TEIdle(((DocumentPeek) window)->docTE);
- } /*DoIdle*/
-
-
- /* Draw the contents of an application window. */
-
- void DrawWindow(window)
- WindowPtr window;
- {
- SetPort(window);
- EraseRect(&window->portRect);
- DrawControls(window);
- DrawGrowIcon(window);
- TEUpdate(&window->portRect, ((DocumentPeek) window)->docTE);
- } /*DrawWindow*/
-
-
- /* Enable and disable menus based on the current state.
- The user can only select enabled menu items. We set up all the menu items
- before calling MenuSelect or MenuKey, since these are the only times that
- a menu item can be selected. Note that MenuSelect is also the only time
- the user will see menu items. This approach to deciding what enable/
- disable state a menu item has the advantage of concentrating all
- the decision-making in one routine, as opposed to being spread throughout
- the application. Other application designs may take a different approach
- that may or may not be as valid. */
-
- void AdjustMenus()
- {
- WindowPtr window;
- MenuHandle menu;
- long offset;
- Boolean undo;
- Boolean cutCopyClear;
- Boolean paste;
- TEHandle te;
- TextStyle theStyle;
- short loop, lHeight, lAscent, font_num;
- long items;
- Str255 theName;
-
- window = FrontWindow();
-
- menu = GetMHandle(mFile);
-
- if ( gNumDocuments < kMaxOpenDocuments )
- {
- EnableItem(menu, iOpen);
- EnableItem(menu, iNew); /* Open and new is enabled when we can open more documents */
- }
- else
- {
- DisableItem(menu, iOpen);
- DisableItem(menu, iNew);
- }
-
- if (IsAppWindow(window))
- {
- # ifdef qSAVE_WORKING_AND_DOC_DIRTY
- EnableItem(menu, iSave);
- # else
- DisableItem(menu, iSave);
- # endif qSAVE_WORKING_AND_DOC_DIRTY
- EnableItem(menu, iSaveAs);
- }
- else
- {
- DisableItem(menu, iSave);
- DisableItem(menu, iSaveAs);
- }
-
- if ( window != nil ) /* Close is enabled when there is a window to close */
- EnableItem(menu, iClose);
- else
- DisableItem(menu, iClose);
-
- menu = GetMHandle(mEdit);
- undo = false;
- cutCopyClear = false;
- paste = false;
- if ( IsDAWindow(window) ) {
- undo = true; /* all editing is enabled for DA windows */
- cutCopyClear = true;
- paste = true;
- } else if ( IsAppWindow(window) ) {
- te = ((DocumentPeek) window)->docTE;
- if ( (*te)->selStart < (*te)->selEnd )
- cutCopyClear = true;
- /* Cut, Copy, and Clear is enabled for app. windows with selections */
- if ( GetScrap(nil, 'TEXT', &offset) > 0)
- paste = true; /* if there’s any text in the clipboard, paste is enabled */
- }
- if ( undo )
- EnableItem(menu, iUndo);
- else
- DisableItem(menu, iUndo);
- if ( cutCopyClear ) {
- EnableItem(menu, iCut);
- EnableItem(menu, iCopy);
- EnableItem(menu, iClear);
- } else {
- DisableItem(menu, iCut);
- DisableItem(menu, iCopy);
- DisableItem(menu, iClear);
- }
- if ( paste )
- EnableItem(menu, iPaste);
- else
- DisableItem(menu, iPaste);
-
-
- /* Setup font and size menus */
- menu = GetMHandle(mFont);
- items = CountMItems(menu);
- if (IsAppWindow (window))
- {
- te = ((DocumentPeek) window)->docTE;
- TEGetStyle((*te)->selStart, &theStyle, &lHeight, &lAscent, te);
- }
- else
- {
- theStyle.tsFont = -1;
- theStyle.tsSize = 0;
- }
- for (loop = 0; loop < items; loop++)
- {
- GetItem(menu, loop, theName);
- GetFNum(theName, &font_num);
- CheckItem(menu, loop, font_num == theStyle.tsFont);
- }
-
- menu = GetMHandle(mSize);
- NumToString(theStyle.tsSize, theName);
- SetItem(menu, 2, theName);
- } /*AdjustMenus*/
-
-
- /* This is called when an item is chosen from the menu bar (after calling
- MenuSelect or MenuKey). It does the right thing for each command. */
-
- void DoMenuCommand(menuResult)
- long menuResult;
- {
- short menuID, menuItem;
- short itemHit, daRefNum;
- Str255 daName;
- OSErr saveErr;
- TEHandle te;
- WindowPtr window;
- Handle aHandle;
- long oldSize, newSize;
- long total, contig;
-
- window = FrontWindow();
- menuID = HiWord(menuResult); /* use macros for efficiency to... */
- menuItem = LoWord(menuResult); /* get menu item number and menu number */
- switch ( menuID ) {
- case mApple:
- switch ( menuItem ) {
- case iAbout: /* bring up alert for About */
- itemHit = Alert(rAboutAlert, nil);
- break;
- default: /* all non-About items in this menu are DAs et al */
- /* type Str255 is an array in MPW 3 */
- GetItem(GetMHandle(mApple), menuItem, daName);
- daRefNum = OpenDeskAcc(daName);
- break;
- }
- break;
- case mFile:
- switch ( menuItem ) {
- case iNew:
- DoNew();
- break;
- case iOpen:
- SetCursor(*WATCH);
-
- /* ••• The following lines were added for XTND ••• */
-
- DoOpen();
-
- /* ••• End of XTND additions ••• */
-
- break;
- case iSave:
- case iSaveAs:
-
- /* ••• The following lines were added for XTND ••• */
-
- DoSave(menuItem == iSaveAs);
-
- /* ••• End of XTND additions ••• */
-
- break;
- case iClose:
- DoCloseWindow(FrontWindow()); /* ignore the result */
- break;
- case iQuit:
- Terminate();
- break;
- }
- SetCursor(&arrow);
- break;
- case mEdit: /* call SystemEdit for DA editing & MultiFinder */
- if ( !SystemEdit(menuItem-1) ) {
- te = ((DocumentPeek) FrontWindow())->docTE;
- switch ( menuItem ) {
- case iCut:
- if ( ZeroScrap() == noErr ) {
- PurgeSpace(&total, &contig);
- if ((*te)->selEnd - (*te)->selStart + kTESlop > contig)
- AlertUser(eNoSpaceCut,0);
- else
- {
- TECut(te);
- if ( TEToScrap() != noErr ) {
- AlertUser(eNoCut,0);
- ZeroScrap();
- }
- }
- }
- break;
- case iCopy:
- if ( ZeroScrap() == noErr ) {
- TECopy(te); /* after copying, export the TE scrap */
- if ( TEToScrap() != noErr ) {
- AlertUser(eNoCopy,0);
- ZeroScrap();
- }
- }
- break;
- case iPaste: /* import the TE scrap before pasting */
- if ( TEFromScrap() == noErr ) {
- if ( TEGetScrapLen() + ((*te)->teLength -
- ((*te)->selEnd - (*te)->selStart)) > kMaxTELength )
- AlertUser(eExceedPaste,0);
- else {
- aHandle = (Handle) TEGetText(te);
- oldSize = GetHandleSize(aHandle);
- newSize = oldSize + TEGetScrapLen() + kTESlop;
- SetHandleSize(aHandle, newSize);
- saveErr = MemError();
- SetHandleSize(aHandle, oldSize);
- if (saveErr != noErr)
- AlertUser(eNoSpacePaste,0);
- else
- TEStylPaste(te);
- }
- }
- else
- AlertUser(eNoPaste,0);
- break;
- case iClear:
- TEDelete(te);
- break;
- }
- AdjustScrollbars(window, false);
- AdjustTE(window);
- }
- break;
-
- }
- HiliteMenu(0); /* unhighlight what MenuSelect (or MenuKey) hilited */
- } /*DoMenuCommand*/
-
-
- /* Create a new document and window. */
-
- void DoNew()
- {
- Boolean good;
- Ptr storage;
- WindowPtr window;
- Rect destRect, viewRect;
- RGBColor newColor;
- TextStyle newStyle;
- DocumentPeek doc;
-
- storage = NewPtr(sizeof(DocumentRecord));
- if ( storage != nil ) {
- window = GetNewWindow(rDocWindow, storage, (WindowPtr) -1);
- if ( window != nil ) {
- gNumDocuments += 1; /* this will be decremented when we call DoCloseWindow */
- good = false;
- SetPort(window);
- doc = (DocumentPeek) window;
- GetTERect(window, &viewRect);
- destRect = viewRect;
- destRect.right = destRect.left + kMaxDocWidth;
- doc->docTE = TEStylNew(&destRect, &viewRect);
- good = doc->docTE != nil; /* if TENew succeeded, we have a good document */
- if ( good ) { /* 1.02 - good document? — proceed */
- TECalText(doc->docTE); /*fixes bug that sets cursor to random height*/
- doc->docClik = (ProcPtr) (*doc->docTE)->clikLoop;
- SetClikLoop((ClikLoopProcPtr)ASMCLIKLOOP, doc->docTE);
-
- newColor.red = 0; /* selected color defaults to black */
- newColor.green = 0;
- newColor.blue = 0;
-
- newStyle.tsFont = applFont; /*initial text style*/
- newStyle.tsFace = normal;
- newStyle.tsSize = 12;
- newStyle.tsColor = newColor;
-
- TESetStyle(doAll, &newStyle, true, doc->docTE);
-
- }
-
- if ( good ) { /* good document? — get scrollbars */
- doc->docVScroll = GetNewControl(rVScroll, window);
- good = (doc->docVScroll != nil);
- }
- if ( good) {
- doc->docHScroll = GetNewControl(rHScroll, window);
- good = (doc->docHScroll != nil);
- }
-
- if ( good ) { /* good? — adjust & draw the controls, draw the window */
- /* false to AdjustScrollValues means musn’t redraw; technically, of course,
- the window is hidden so it wouldn’t matter whether we called ShowControl or not. */
- AdjustScrollValues(window, false);
- ShowWindow(window);
- } else {
- DoCloseWindow(window); /* otherwise regret we ever created it... */
- AlertUser(eNoWindow,0); /* and tell user */
- }
- } else
- DisposPtr(storage); /* get rid of the storage if it is never used */
- }
- } /*DoNew*/
-
-
- /* Close a window. This handles desk accessory and application windows. */
-
- /* 1.01 - At this point, if there was a document associated with a
- window, you could do any document saving processing if it is 'dirty'.
- DoCloseWindow would return true if the window actually closed, i.e.,
- the user didn’t cancel from a save dialog. This result is handy when
- the user quits an application, but then cancels the save of a document
- associated with a window. */
-
- Boolean DoCloseWindow(window)
- WindowPtr window;
- {
- TEHandle te;
-
- if ( IsDAWindow(window) )
- CloseDeskAcc(((WindowPeek) window)->windowKind);
- else if ( IsAppWindow(window) ) {
- te = ((DocumentPeek) window)->docTE;
- if ( te != nil )
- TEDispose(te); /* dispose the TEHandle if we got far enough to make one */
- /* 1.01 - We used to call DisposeWindow, but that was technically
- incorrect, even though we allocated storage for the window on
- the heap. We should instead call CloseWindow to have the structures
- taken care of and then dispose of the storage ourselves. */
- CloseWindow(window);
- DisposPtr((Ptr) window);
- gNumDocuments -= 1;
- }
- return true;
- } /*DoCloseWindow*/
-
-
- /**************************************************************************************
- *** 1.01 DoCloseBehind(window) was removed ***
-
- 1.01 - DoCloseBehind was a good idea for closing windows when quitting
- and not having to worry about updating the windows, but it suffered
- from a fatal flaw. If a desk accessory owned two windows, it would
- close both those windows when CloseDeskAcc was called. When DoCloseBehind
- got around to calling DoCloseWindow for that other window that was already
- closed, things would go very poorly. Another option would be to have a
- procedure, GetRearWindow, that would go through the window list and return
- the last window. Instead, we decided to present the standard approach
- of getting and closing FrontWindow until FrontWindow returns NIL. This
- has a potential benefit in that the window whose document needs to be saved
- may be visible since it is the front window, therefore decreasing the
- chance of user confusion. For aesthetic reasons, the windows in the
- application should be checked for updates periodically and have the
- updates serviced.
- **************************************************************************************/
-
-
- /* Clean up the application and exit. We close all of the windows so that
- they can update their documents, if any. */
-
- /* 1.01 - If we find out that a cancel has occurred, we won't exit to the
- shell, but will return instead. */
-
- void Terminate()
- {
- WindowPtr aWindow;
- Boolean closed;
-
- closed = true;
- do {
- aWindow = FrontWindow(); /* get the current front window */
- if (aWindow != nil)
- closed = DoCloseWindow(aWindow); /* close this window */
- }
- while (closed && (aWindow != nil));
- if (closed)
- {
- /* ••• The following lines were added for XTND ••• */
-
- XTNDCloseTranslators(); /* XTND Library Tidy Up */
-
- /* ••• End of XTND additions ••• */
-
- ExitToShell(); /* exit if no cancellation */
- }
- } /*Terminate*/
-
-
- /* Return a rectangle that is inset from the portRect by the size of
- the scrollbars and a little extra margin. */
-
- void GetTERect(window,teRect)
- WindowPtr window;
- Rect *teRect;
- {
- *teRect = window->portRect;
- InsetRect(teRect, kTextMargin, kTextMargin); /* adjust for margin */
- teRect->bottom = teRect->bottom - 15; /* and for the scrollbars */
- teRect->right = teRect->right - 15;
- } /*GetTERect*/
-
-
- /* Scroll the TERec around to match up to the potentially updated scrollbar
- values. This is really useful when the window has been resized such that the
- scrollbars became inactive but the TERec was already scrolled. */
-
- void AdjustTE(window)
- WindowPtr window;
- {
- TEPtr te;
-
- te = *((DocumentPeek)window)->docTE;
- TEScroll((te->viewRect.left - te->destRect.left) -
- GetCtlValue(((DocumentPeek)window)->docHScroll),
- (te->viewRect.top - te->destRect.top) -
- GetCtlValue(((DocumentPeek)window)->docVScroll),
- ((DocumentPeek)window)->docTE);
- } /*AdjustTE*/
-
-
- /* Calculate the new control maximum value and current value, whether it is the horizontal or
- vertical scrollbar. The vertical max is calculated by comparing the number of lines to the
- vertical size of the viewRect. The horizontal max is calculated by comparing the maximum document
- width to the width of the viewRect. The current values are set by comparing the offset between
- the view and destination rects. If necessary and we canRedraw, have the control be re-drawn by
- calling ShowControl. */
-
- void AdjustHV(isVert,control,docTE,canRedraw)
- Boolean isVert;
- ControlHandle control;
- TEHandle docTE;
- Boolean canRedraw;
- {
- short value, max, windowHeight, textHeight, lineHt, fontAsc;
- short oldValue, oldMax;
- TEPtr te;
- TextStyle tempStyle;
-
- oldValue = GetCtlValue(control);
- oldMax = GetCtlMax(control);
- te = *docTE; /* point to TERec for convenience */
- if ( isVert ) {
- windowHeight = te->viewRect.bottom - te->viewRect.top;
- textHeight = TEGetHeight(1, te->nLines, docTE);
-
- if (te->teLength > 0) {
- if ( *(*te->hText + te->teLength - 1) == kCrChar ) {
- TEGetStyle(te->teLength - 1, &tempStyle, &lineHt, &fontAsc, docTE);
- textHeight = textHeight + lineHt;
- }
- }
- max = textHeight - windowHeight;
- } else
- max = kMaxDocWidth - (te->viewRect.right - te->viewRect.left);
-
- if ( max < 0 ) max = 0;
- SetCtlMax(control, max);
-
- /* Must deref. after SetCtlMax since, technically, it could draw and therefore move
- memory. This is why we don’t just do it once at the beginning. */
- te = *docTE;
- if ( isVert )
- value = te->viewRect.top - te->destRect.top;
- else
- value = te->viewRect.left - te->destRect.left;
-
- if ( value < 0 ) value = 0;
- else if ( value > max ) value = max;
-
- SetCtlValue(control, value);
- /* now redraw the control if it needs to be and can be */
- if ( canRedraw || (max != oldMax) || (value != oldValue) )
- ShowControl(control);
- } /*AdjustHV*/
-
-
- /* Simply call the common adjust routine for the vertical and horizontal scrollbars. */
-
- void AdjustScrollValues(window,canRedraw)
- WindowPtr window;
- Boolean canRedraw;
- {
- DocumentPeek doc;
-
- doc = (DocumentPeek)window;
- AdjustHV(true, doc->docVScroll, doc->docTE, canRedraw);
- AdjustHV(false, doc->docHScroll, doc->docTE, canRedraw);
- } /*AdjustScrollValues*/
-
-
- /* Re-calculate the position and size of the viewRect and the scrollbars.
- kScrollTweek compensates for off-by-one requirements of the scrollbars
- to have borders coincide with the growbox. */
-
- void AdjustScrollSizes(window)
- WindowPtr window;
- {
- Rect teRect;
- DocumentPeek doc;
-
- doc = (DocumentPeek) window;
- GetTERect(window, &teRect); /* start with TERect */
- (*doc->docTE)->viewRect = teRect;
- MoveControl(doc->docVScroll, window->portRect.right - kScrollbarAdjust, -1);
- SizeControl(doc->docVScroll, kScrollbarWidth, (window->portRect.bottom -
- window->portRect.top) - (kScrollbarAdjust - kScrollTweek));
- MoveControl(doc->docHScroll, -1, window->portRect.bottom - kScrollbarAdjust);
- SizeControl(doc->docHScroll, (window->portRect.right -
- window->portRect.left) - (kScrollbarAdjust - kScrollTweek),
- kScrollbarWidth);
- } /*AdjustScrollSizes*/
-
-
- /* Turn off the controls by jamming a zero into their contrlVis fields (HideControl erases them
- and we don't want that). If the controls are to be resized as well, call the procedure to do that,
- then call the procedure to adjust the maximum and current values. Finally re-enable the controls
- by jamming a $FF in their contrlVis fields. */
-
- void AdjustScrollbars(window,needsResize)
- WindowPtr window;
- Boolean needsResize;
- {
- DocumentPeek doc;
-
- doc = (DocumentPeek) window;
- /* First, turn visibility of scrollbars off so we won’t get unwanted redrawing */
- (*doc->docVScroll)->contrlVis = kControlInvisible; /* turn them off */
- (*doc->docHScroll)->contrlVis = kControlInvisible;
- if ( needsResize ) /* move & size as needed */
- AdjustScrollSizes(window);
- AdjustScrollValues(window, needsResize); /* fool with max and current value */
- /* Now, restore visibility in case we never had to ShowControl during adjustment */
- (*doc->docVScroll)->contrlVis = kControlVisible; /* turn them on */
- (*doc->docHScroll)->contrlVis = kControlVisible;
- } /* AdjustScrollbars */
-
-
- /* Gets called from our assembly language routine, ASMCLIKLOOP, which is in
- turn called by the TEClick toolbox routine. Saves the windows clip region,
- sets it to the portRect, adjusts the scrollbar values to match the TE scroll
- amount, then restores the clip region. */
-
- pascal void PASCALCLIKLOOP()
- {
- WindowPtr window;
- RgnHandle region;
-
- window = FrontWindow();
- region = NewRgn();
- GetClip(region); /* save clip */
- ClipRect(&window->portRect);
- AdjustScrollValues(window, true); /* pass true for canRedraw */
- SetClip(region); /* restore clip */
- DisposeRgn(region);
- } /* PASCALCLIKLOOP */
-
-
- /* Gets called from our assembly language routine, ASMCLIKLOOP, which is in
- turn called by the TEClick toolbox routine. It returns the address of the
- default clikLoop routine that was put into the TERec by TEAutoView to
- ASMCLIKLOOP so that it can call it. */
-
- pascal ProcPtr GETOLDCLIKLOOP()
- {
- return ((DocumentPeek)FrontWindow())->docClik;
- } /* GETOLDCLIKLOOP */
-
-
- /* Check to see if a window belongs to the application. If the window pointer
- passed was NIL, then it could not be an application window. WindowKinds
- that are negative belong to the system and windowKinds less than userKind
- are reserved by Apple except for windowKinds equal to dialogKind, which
- mean it is a dialog.
- 1.02 - In order to reduce the chance of accidentally treating some window
- as an AppWindow that shouldn't be, we'll only return true if the windowkind
- is userKind. If you add different kinds of windows to Sample you'll need
- to change how this all works. */
-
- Boolean IsAppWindow(window)
- WindowPtr window;
- {
- short windowKind;
-
- if ( window == nil )
- return false;
- else { /* application windows have windowKinds = userKind (8) */
- windowKind = ((WindowPeek) window)->windowKind;
- return (windowKind == userKind);
- }
- } /*IsAppWindow*/
-
-
- /* Check to see if a window belongs to a desk accessory. */
-
- Boolean IsDAWindow(window)
- WindowPtr window;
- {
- if ( window == nil )
- return false;
- else /* DA windows have negative windowKinds */
- return ((WindowPeek) window)->windowKind < 0;
- } /*IsDAWindow*/
-
-
- /* Display an alert that tells the user an error occurred, then exit the program.
- This routine is used as an ultimate bail-out for serious errors that prohibit
- the continuation of the application. Errors that do not require the termination
- of the application should be handled in a different manner. Error checking and
- reporting has a place even in the simplest application. The error number is used
- to index an 'STR#' resource so that a relevant message can be displayed. */
-
-
- void AlertUser(error,code)
- short error, code;
- {
- short itemHit;
- Str255 message, tempStr;
-
- SetCursor(&arrow);
- /* type Str255 is an array in MPW 3 */
- GetIndString(message, kErrStrings, error);
- if (code != 0) {
- NumToString(code, tempStr);
- ParamText(message, tempStr, (StringPtr)"\p", (StringPtr)"\p");
- }
- else
- ParamText(message, (StringPtr)"\p", (StringPtr)"\p", (StringPtr)"\p");
- itemHit = Alert(rUserAlert, nil);
- } /* AlertUser */
-
-
- /* Set up the whole world, including global variables, Toolbox managers,
- menus, and a single blank document. */
-
- /* 1.01 - The code that used to be part of ForceEnvirons has been moved into
- this module. If an error is detected, instead of merely doing an ExitToShell,
- which leaves the user without much to go on, we call AlertUser, which puts
- up a simple alert that just says an error occurred and then calls ExitToShell.
- Since there is no other cleanup needed at this point if an error is detected,
- this form of error- handling is acceptable. If more sophisticated error recovery
- is needed, an exception mechanism, such as is provided by Signals, can be used. */
-
- #pragma segment Initialize
- void Initialize()
- {
- Handle menuBar;
- long total, contig;
- EventRecord event;
- short count;
-
- gInBackground = false;
-
- InitGraf((Ptr) &thePort);
- InitFonts();
- InitWindows();
- InitMenus();
- TEInit();
- InitDialogs(nil);
- InitCursor();
- WATCH = GetCursor(watchCursor);
- SetCursor(*WATCH);
-
- /* Call MPPOpen and ATPLoad at this point to initialize AppleTalk,
- if you are using it. */
- /* NOTE -- It is no longer necessary, and actually unhealthy, to check
- PortBUse and SPConfig before opening AppleTalk. The drivers are capable
- of checking for port availability themselves. */
-
- /* This next bit of code is necessary to allow the default button of our
- alert be outlined.
- 1.02 - Changed to call EventAvail so that we don't lose some important
- events. */
-
- for (count = 1; count <= 3; count++)
- EventAvail(everyEvent, &event);
-
- /* Ignore the error returned from SysEnvirons; even if an error occurred,
- the SysEnvirons glue will fill in the SysEnvRec. You can save a redundant
- call to SysEnvirons by calling it after initializing AppleTalk. */
-
- SysEnvirons(kSysEnvironsVersion, &gMac);
-
- /* Make sure that the machine has at least 128K ROMs. If it doesn't, exit. */
-
- if (gMac.machineType < 0) BigBadError(eWrongMachine);
-
- /* 1.02 - Move TrapAvailable call to after SysEnvirons so that we can tell
- in TrapAvailable if a tool trap value is out of range. */
-
- gHasWaitNextEvent = TrapAvailable(_WaitNextEvent, ToolTrap);
-
- /* 1.01 - We used to make a check for memory at this point by examining ApplLimit,
- ApplicZone, and StackSpace and comparing that to the minimum size we told
- MultiFinder we needed. This did not work well because it assumed too much about
- the relationship between what we asked MultiFinder for and what we would actually
- get back, as well as how to measure it. Instead, we will use an alternate
- method comprised of two steps. */
-
- /* It is better to first check the size of the application heap against a value
- that you have determined is the smallest heap the application can reasonably
- work in. This number should be derived by examining the size of the heap that
- is actually provided by MultiFinder when the minimum size requested is used.
- The derivation of the minimum size requested from MultiFinder is described
- in Sample.h. The check should be made because the preferred size can end up
- being set smaller than the minimum size by the user. This extra check acts to
- insure that your application is starting from a solid memory foundation. */
-
- if ((long) GetApplLimit() - (long) ApplicZone() < kMinHeap) BigBadError(eSmallSize);
-
- /* Next, make sure that enough memory is free for your application to run. It
- is possible for a situation to arise where the heap may have been of required
- size, but a large scrap was loaded which left too little memory. To check for
- this, call PurgeSpace and compare the result with a value that you have determined
- is the minimum amount of free memory your application needs at initialization.
- This number can be derived several different ways. One way that is fairly
- straightforward is to run the application in the minimum size configuration
- as described previously. Call PurgeSpace at initialization and examine the value
- returned. However, you should make sure that this result is not being modified
- by the scrap's presence. You can do that by calling ZeroScrap before calling
- PurgeSpace. Make sure to remove that call before shipping, though. */
-
- /* ZeroScrap(); */
-
- PurgeSpace(&total, &contig);
- if (total < kMinSpace)
- if (UnloadScrap() != noErr)
- BigBadError(eNoMemory);
- else {
- PurgeSpace(&total, &contig);
- if (total < kMinSpace)
- BigBadError(eNoMemory);
- }
-
- /* The extra benefit to waiting until after the Toolbox Managers have been initialized
- to check memory is that we can now give the user an alert to tell him/her what
- happened. Although it is possible that the memory situation could be worsened by
- displaying an alert, MultiFinder would gracefully exit the application with
- an informative alert if memory became critical. Here we are acting more
- in a preventative manner to avoid future disaster from low-memory problems. */
-
- menuBar = GetNewMBar(rMenuBar); /* read menus into menu bar */
- if ( menuBar == nil )
- BigBadError(eNoMemory);
- SetMenuBar(menuBar); /* install menus */
- DisposHandle(menuBar);
- AddResMenu(GetMHandle(mApple), 'DRVR'); /* add DA names to Apple menu */
- AddResMenu(GetMHandle(mFont), 'FONT'); /* add FONT names to Font menu */
- DrawMenuBar();
-
- gNumDocuments = 0;
-
- /* do other initialization here */
-
- /* ••• The following lines were added for XTND ••• */
-
- XTNDInit();
- SetCursor(&arrow);
-
- /* ••• End of XTND additions ••• */
-
- DoNew(); /* create a single empty document */
-
- } /*Initialize*/
-
-
- /* Used whenever a, like, fully fatal error happens */
- void BigBadError(error)
- short error;
- {
- AlertUser(error,0);
-
- /* ••• The following lines were added for XTND ••• */
-
- XTNDCloseTranslators(); /* XTND Library Tidy Up */
-
- /* ••• End of XTND additions ••• */
-
- ExitToShell();
- }
-
- /* Check to see if a given trap is implemented. This is only used by the
- Initialize routine in this program, so we put it in the Initialize segment.
- The recommended approach to see if a trap is implemented is to see if
- the address of the trap routine is the same as the address of the
- Unimplemented trap. */
- /* 1.02 - Needs to be called after call to SysEnvirons so that it can check
- if a ToolTrap is out of range of a pre-MacII ROM. */
-
- Boolean TrapAvailable(tNumber,tType)
- short tNumber;
- TrapType tType;
- {
- if ( ( tType == (unsigned char) ToolTrap ) &&
- ( gMac.machineType > envMachUnknown ) &&
- ( gMac.machineType < envMacII ) ) { /* it's a 512KE, Plus, or SE */
- tNumber = tNumber & 0x03FF;
- if ( tNumber > 0x01FF ) /* which means the tool traps */
- tNumber = _Unimplemented; /* only go to 0x01FF */
- }
- return NGetTrapAddress(tNumber, tType) != GetTrapAddress(_Unimplemented);
- } /*TrapAvailable*/
-